Totem CAT test
Core Info:
Redirecting your Momentum 90 degree backwards. By combining different Lurches of different directions. Momentumshift does not natively work on controller due to the absence of Lurch on Controller.
- Getting around a corner behind cover while you keep looking at where you came from.
Redirecting your Momentum 90 degree backwards. By combining different Lurches of different directions. Momentumshift does not natively work on controller due to the absence of Lurch on Controller.
- Getting around a corner behind cover while you keep looking at where you came from.
- Getting around a corner behind cover while you keep looking at where you came from.
- Getting around a corner behind cover while you keep looking at where you came from.
- Getting around a corner behind cover while you keep looking at where you came from.
- Getting around a corner behind cover while you keep looking at where you came from.
Redirecting your Momentum 90 degree backwards. By combining different Lurches of different directions. Momentumshift does not natively work on controller due to the absence of Lurch on Controller.
- Getting around a corner behind cover while you keep looking at where you came from.
Redirecting your Momentum 90 degree backwards. By combining different Lurches of different directions. Momentumshift does not natively work on controller due to the absence of Lurch on Controller.
- Getting around a corner behind cover while you keep looking at where you came from.
- Getting around a corner behind cover while you keep looking at where you came from.
- Getting around a corner behind cover while you keep looking at where you came from.
- Getting around a corner behind cover while you keep looking at where you came from.
- Getting around a corner behind cover while you keep looking at where you came from.
Basic Momentumshift
TEST IMAGE
Basic Momentumshift
Helpful Tips:
- Sprint
- Slide
- Let go of
forward - Jump
- Press Left Backwards Right or Right Backwards Left
- Turn your view 90 deg into the direction of your first directional input as you input the directional inputs.